-
-
Notifications
You must be signed in to change notification settings - Fork 15
Closed
godotengine/godot
#105236Labels
bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is neededupstreamDepends on a change in the Godot engine, Zed, or another dependencyDepends on a change in the Godot engine, Zed, or another dependency
Description
Maintainer edit: The Godot engine catches and answers language server requests on files other than gdscript. This causes it to report errors on non-GDScript files. We don't have a way to control this behavior on this plugin's end. There is a pending fix to the Godot game engine: godotengine/godot#103186
When GDscript is running, the LSP is also active on other filetypes
Is there a config I should add to limit it to only run on GDScript files?
Steps to reproduce:
- Open a project that contains GDScript file and other files
- Open the GDScript file so that the lsp is running in the background
- Open a non-GDscript file, edit a little, and save the file
- The gdscript LSP will be active on that file
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is neededupstreamDepends on a change in the Godot engine, Zed, or another dependencyDepends on a change in the Godot engine, Zed, or another dependency

