Update 0.9.41
Critical Condition » Devlog
Changes
- Upgraded the project to Godot 4.6.
- Updated the leaderboard to use the new API endpoint.
Balance
- Consume Money — buy price decreased: 15 → 2.
- Enemy Close — buy price increased: 4 → 15. Range: 80 → 60
- Extra Condition — buy price increased: 10 → 13.
- Get Recent Damage — added explicit cooldown duration: 7.0s.
- Health Less II — buy price increased: 6 → 10.
- Health Less III — buy price increased: 10 → 16.
- Spin Condition — added explicit activation duration: 5.0s.
- Weapon Reload — added explicit allowed shots: 7, reload time: 2.0s.
- Extra Effect — buy price increased: 10 → 11.
- Money on Kill — buy price increased: 10 → 17; balance point decreased: -1 → -3.
- Orbit Movement — balance point removed (was -1).
- Wave Points Random — min points increased: -2 → -1.
Files
critical-condition-web.zip Play in browser
Version v0.9.41 14 days ago
critical-condition-windows.zip 79 MB
Version v0.9.41 14 days ago
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Critical Condition
It's about creating a crazy weapon
| Status | Released |
| Authors | filgreen3, kiberptah |
| Genre | Survival |
| Tags | combos, Deck Building, No AI, Pixel Art, Retro, Roguelike, Roguelite, Singleplayer, Survivor-like, upgrades |
More posts
- Version 0.9.5014 hours ago
- Update 0.9.42 - More Performance!11 days ago
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