I’ve rushed to add English support today (with a few exceptions). You can switch languages using the button at the top right of the screen, so please give it a try.
Thank you very much for playing. Your comments, along with feedback from others, made us realize that the UI/UX is an area we need to improve. We will continue updating the game so we can make it even better.
The Quest level-up buttons should be clearer. The levels should be titled outside of just the Monster list. It seemed like I had to click the auto-summon and auto-cast buttons twice to actually purchase them.
I also suggest calling them 魔法弾 for simplification.
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I’ve rushed to add English support today (with a few exceptions).
You can switch languages using the button at the top right of the screen, so please give it a try.
Nice!
Very cute game!
Some of the English words overlap the numbers. That makes it a bit hard to read.
Gameplay is a bit shallow, and growth slows down a lot near the end. Still, I played until I saw all the enemies. Nice art.
Thank you very much for playing.
Your comments, along with feedback from others, made us realize that the UI/UX is an area we need to improve.
We will continue updating the game so we can make it even better.
it's cool, but i really would like to save my game and to understand something (more english words)
Thank you so much for playing!
We’re planning to add English support in the official release,
so please look forward to it!
I liked it.
The Quest level-up buttons should be clearer. The levels should be titled outside of just the Monster list. It seemed like I had to click the auto-summon and auto-cast buttons twice to actually purchase them.
I also suggest calling them 魔法弾 for simplification.
Thanks so much for playing!
We'll definitely use your feedback about the UI to keep improving it.