
Hey! I’m Facundo — game programmer, fullstack dev, and ex-food engineer gone indie!
Here you’ll find my playable experiments, prototypes, and tools — 2D, 3D, real-time, all built with PixiJS, TypeScript, Unity (C#) and Unreal Engine 5.
I love crafting small worlds, testing weird mechanics, and sharing what I learn along the way.
Got feedback or just wanna chat? Drop me a message anytime — I’d love to hear from you!